This is where AfterFall: Insanity must be located, a game that is part of the varied offer of survivals willing to contribute their grain of sand at a time when surrealism and eccentricity know no limits. And the rest have not only gotten into it, but have evolved the basic lines set by Alone In the Dark, mixing a gloomy setting with action, puzzles, a script and, above all, liters and liters of blood and guts. But now everything is different, some have become much more arcade and have lost some of their identity in pursuit of the general public. Except for the well-known Resident Evil and Silent Hill, no one dared with the genre.
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